Full-Stack Mobile
Development.
Learn how to build cross-platform mobile applications with Flutter, connect them to backend services, manage data and application state, implement authentication and prepare a tested release for Android and iOS distribution.
Duration
9 weeks
Learning format
Physical or remote
Primary framework
Flutter and Dart
Course outcome
Mobile app, backend integration and release build
Learn the complete path from interface to
working mobile product.
The programme covers the mobile application, the services behind it, local and remote data, testing, deployment preparation and the practical decisions needed to make an app usable beyond a tutorial.
Build one application for multiple platforms
Use Flutter’s widget system, layout tools, navigation and platform integrations to create an application that can be prepared for Android and iOS from one maintained codebase.
Connect the application to real services
Work with APIs, authentication, persistence, background activity, notifications, error states and the network conditions that affect mobile applications in real use.
The full mobile
development stack.
Each part of the stack contributes to one connected application rather than a collection of unrelated demonstrations.
Dart
Language syntax, null safety, classes, asynchronous programming and data modelling.
Flutter UI
Widgets, layouts, themes, responsive interfaces, forms and platform-aware behaviour.
State management
Local state, shared state, asynchronous state and maintainable application architecture.
Navigation
Screen flows, nested navigation, parameters, guarded routes and deep-link concepts.
Backend services
REST APIs, authentication, structured data, error handling and service integration.
Data persistence
Local storage, secure storage, remote databases and offline-aware data flows.
Real-time features
Notifications, live updates, background events and real-time communication patterns.
Testing and release
Widget tests, integration checks, profiling, signing and release preparation.
What you will
build.
The capstone is a cross-platform application supported by a backend service and prepared for testing and distribution.
User accounts
Registration, login, session handling, protected screens and secure credential storage.
Responsive mobile interface
Reusable screens and components that adapt across supported phone and tablet layouts.
API integration
Structured requests, loading states, errors, retries and conversion of remote data into application models.
Local and remote data
Persist selected information locally while synchronising relevant data with the backend.
Live application feature
Add notifications, messaging, status updates or another suitable real-time feature.
Release package
Prepare tested application builds, store assets, release notes and submission-ready project information.
Nine-week
curriculum.
Each week adds another part of the application, progressing from Dart and interface construction to backend integration, testing and release preparation.
01
Dart and development environment
Dart syntax, null safety, functions, classes, collections, asynchronous work, Flutter setup, emulators and device testing.
02
Flutter widgets and responsive layouts
Stateless and stateful widgets, constraints, scrolling, forms, themes, reusable UI and responsive phone and tablet layouts.
03
State and application architecture
Local state, shared state, asynchronous data, separation of concerns and use of an appropriate state-management approach.
04
Navigation, routing and user flows
Screen navigation, parameters, nested flows, guarded routes, bottom navigation and introductory deep linking.
05
Backend APIs and authentication
API concepts, authentication flows, tokens, request handling, validation, error responses and application integration.
06
Persistence and offline behaviour
Local databases, secure storage, caching, remote persistence, synchronisation and offline-aware interface states.
07
Notifications and real-time features
Push-notification concepts, live data, messaging patterns, background events and permission handling.
08
Testing, debugging and performance
Widget tests, integration tests, debugging, profiling, rendering performance, application size and common mobile failure states.
09
Release preparation and capstone
App signing, production configuration, store assets, privacy information, release builds, submission workflow and final project presentation.
App-store
release preparation.
The programme explains the submission process and prepares the application for review, but final publication depends on developer accounts, platform policies and approval by the relevant store.
What the course covers
Release configuration, application identifiers, signing, version numbers, production builds, screenshots, store descriptions, privacy declarations and the general submission workflow.
What remains external
Developer-account fees, identity verification, policy compliance, platform review, review timelines and final approval are controlled by Apple, Google or another distribution platform.
Who this course is
for.
The programme is suitable for beginners and developers who want to understand both mobile interfaces and the services that support them.
Aspiring mobile developers
Learners seeking a structured path into Flutter, app architecture, APIs, testing and mobile release preparation.
Web developers moving to mobile
Developers who understand web applications and want to learn mobile interaction, devices, local data and application distribution.
Product builders
Founders, technical product professionals and independent builders who want to understand how mobile products are designed and delivered.
What you should know
before starting.
Previous mobile-development experience is not required. Basic programming familiarity is useful, but the course introduces the required Dart foundations.
Recommended foundation
- Basic computer and file-management skills.
- Comfort installing development software.
- Basic programming concepts are helpful.
- Willingness to practise outside class sessions.
- Ability to follow debugging instructions carefully.
- Interest in both interface and backend development.
What you will need
- A computer capable of running Flutter development tools.
- Reliable internet access for remote participation.
- Administrator access to the learning computer.
- Enough storage for SDKs and emulators.
- An Android device or emulator for regular testing.
- Access to macOS and Xcode where an iOS build is required.
Build the mobile interface, the data flow and the service behind it.
Complete the training application to select your preferred learning format. Current fees, cohort dates, availability, equipment requirements and payment instructions are confirmed during registration.
